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The 3-Point Molly

Keep three numbers working: a Pass Line bet plus two Come bets, each with odds. We ran it through 40,000 simulated hour-long sessions (100 rolls each, $15 table, real casino payouts) to see what actually happens.

The verdictA great way to get lots of action at a low house edge. It's still a losing game over time, but a hot shooter can pay big because you have three points working.
Average result per hourโˆ’$11
Sessions you finish ahead48%
Typical hour (middle 80%)โˆ’$534 to $519
Hours down $500 at some point19.3%

How the 3-Point Molly works

Bet the Pass Line. After the point is set, make a Come bet. When it moves to a number, make another. Once you have three numbers working (the point plus two Come points), you stop and let them ride. Each time one wins or loses, you replace it with a new Come bet.

Here we use $15 flat bets with 2x odds on each. It's the classic "grind" strategy: all the money is on the lowest-edge bets in the game, spread across three numbers.

Bets: $15 pass + up to 2 come bets, 2x odds.

What 40,000 simulated hours look like

โˆ’$936 to โˆ’$857โˆ’$857 to โˆ’$779โˆ’$779 to โˆ’$700โˆ’$700 to โˆ’$621โˆ’$621 to โˆ’$542โˆ’$542 to โˆ’$464โˆ’$464 to โˆ’$385โˆ’$385 to โˆ’$306โˆ’$306 to โˆ’$227โˆ’$227 to โˆ’$149โˆ’$149 to โˆ’$70โˆ’$70 to $9$9 to $88$88 to $167$167 to $245$245 to $324$324 to $403$403 to $482$482 to $560$560 to $639$639 to $718$718 to $797$797 to $875$875 to $954break evenโˆ’$936$954
Each bar is a range of results for one hour (100 rolls). Green bars are winning hours, red are losing hours.
OutcomeResult
Average (what it costs you over time)โˆ’$11
Median hourโˆ’$18
Bad hour (1 in 10 are worse)โˆ’$534
Good hour (1 in 10 are better)$519
Best 1% of hours$954 or more
Worst 1% of hoursโˆ’$936 or worse

Out of the 11 strategies we've simulated, the 3-Point Molly ranks #3 for lowest average cost per hour. See the full ranking.

Try the 3-Point Molly free. We'll set the bets up on our table with real casino rules and minimums. No money, no signup.

Play it now โ†’

How we tested it

Each session is 100 rolls (about an hour at a busy table) starting on a new shooter, using standard Vegas rules: 3-4-5x odds, casino payouts rounded down, place bets off on the come-out, and a $5,000 table max. At the end of the hour we stop betting, take down removable bets and let contract bets finish. "Down $500" counts any point in the hour where the session was $500 behind. Dice come from a cryptographic random generator. Results are practice estimates, not predictions.

Other strategies

Common questions

Why three points?

It's a balance: enough numbers working to cash in on a hot roll, but not so many that one seven-out wipes out a big stack of bets.

What happens to the Come bet odds on the come-out?

By default they're "off" on the come-out. If a 7 rolls, the Come flat bets lose but the odds come back to you.

Is the 3-Point Molly better than the Iron Cross?

Much better on house edge. Molly money sits on 1.41% line bets and 0% odds. Iron Cross pays 2.78% on the field and 4% on the 5.