Place every point number: $5 on 4, 5, 9, 10 and $6 on 6 and 8. We ran it through 40,000 simulated hour-long sessions (100 rolls each, $5 table, real casino payouts) to see what actually happens.
"$32 across" is dealer shorthand for placing all six numbers at a $5 table: $5 on the 4, 5, 9 and 10, and $6 on the 6 and 8 (so the 7:6 payout comes out even). Any number that rolls pays you, and only a 7 takes everything down.
The 6 and 8 are cheap (1.52% edge), but the 5 and 9 cost 4% and the 4 and 10 cost 6.67%. That's why many players "go across" but buy the 4 and 10 at higher limits.
Bets: $5 on 4, 5, 9, 10 + $6 on 6, 8.
| Outcome | Result |
|---|---|
| Average (what it costs you over time) | โ$22 |
| Median hour | โ$20 |
| Bad hour (1 in 10 are worse) | โ$176 |
| Good hour (1 in 10 are better) | $130 |
| Best 1% of hours | $248 or more |
| Worst 1% of hours | โ$310 or worse |
Out of the 11 strategies we've simulated, $32 Across ranks #8 for lowest average cost per hour. See the full ranking.
Try $32 Across free. We'll set the bets up on our table with real casino rules and minimums. No money, no signup.
Play it now โEach session is 100 rolls (about an hour at a busy table) starting on a new shooter, using standard Vegas rules: 3-4-5x odds, casino payouts rounded down, place bets off on the come-out, and a $5,000 table max. At the end of the hour we stop betting, take down removable bets and let contract bets finish. "Down $500" counts any point in the hour where the session was $500 behind. Dice come from a cryptographic random generator. Results are practice estimates, not predictions.
They pay 7:6, so bets need to be in $6 units to pay cleanly. $6 wins $7; a $5 bet would get shorted to $5.
Buy them if you're betting $20 or more: a $25 buy pays $49 (true odds minus $1 vig) versus $45 placed.
Across covers all six point numbers. Inside is just the 5, 6, 8 and 9.